Platform Effects in Gaming: How Small Teams Can Think Like Big Studios

by
INKD
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Jul 11, 2025
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0 min read
Platform Effects in Gaming: How Small Teams Can Think Like Big Studios
by Journey
I thought I understood what made games successful. Then StarterStudio accelerator completely changed my perspective.
Week seven, our mentor was teaching us about network effects - the business principle where value increases with each new user. He used the classic telephone example: one phone is worthless, but each additional phone user makes everyone's phone more valuable.
It's a simple concept that explains everything from Facebook to eBay. But when I tried to apply it to gaming, something didn't quite fit. Sure, multiplayer games benefit from more players. But the games that really dominate - RuneScape, Roblox, Fortnite - weren't just growing because of network effects.
They were growing because of platform effects. And once I understood the difference, I realized most indie developers are missing out on a golden opportunity.
The Key Insight: Network Effects vs Platform Effects
Network effects occur when a product becomes more valuable as more people use it. The classic example is a telephone network - one phone is useless, but each additional phone user makes everyone's phone more valuable. This applies to social networks (more friends = more valuable), marketplaces (more buyers and sellers = better selection), and dating apps (larger user pool = better matches).
The key insight: the value comes from the number of users, not necessarily their contributions.
But platform effects? That's where things get interesting, and more complex than most people realize.
Feature | Network Effects | Platform Effects |
---|---|---|
Source of Value | Number of users | Quality + Resources of contributors |
User Role | Consumer/Participant | Creator/Collaborator |
Example | More players = better matchmaking | More skilled creators with resources = exponentially better content |
Growth Pattern | Linear with user count | Exponential with contributor capability |
Scaling Factor | User quantity | Contributor quality × available resources |
Platform effects occur when a product becomes more valuable as more people contribute to it. But here's what most people miss: it's not just about the number of contributors - it's about their quality AND their available resources.
This distinction completely changed how I looked at successful games and what we were building with Royaltea.
The Different Facets of Platform Effects
Most people think platform effects are just about getting contributors instead of users. That's only part of the story. There are actually multiple dimensions that determine how powerful platform effects become:
Facet 1: Contributor Quality
Not all contributors are equal. A skilled programmer can create exponentially more value than a beginner. An experienced artist can produce assets that would take others weeks to create.
Traditional View: "We need more people contributing"
Platform Effects Reality: "We need the right people contributing"
Facet 2: Available Resources
Here's the crucial insight that influenced our Royaltea design: contributor quality is limited by available resources.
A talented artist with no budget for software, tools, or time can't contribute their best work. A skilled programmer working nights and weekends can't compete with someone doing this full-time with proper equipment.
The Resource Multiplier Effect:
Skilled contributor + Limited resources = Modest contribution
Skilled contributor + Adequate resources = Significant contribution
Skilled contributor + Abundant resources = Exponential contribution
Facet 3: Incentive Alignment
Contributors need reasons to give their best work. Passion only goes so far - sustainable platform effects require sustainable incentives.
Examples:
RuneScape: Recognition and community status
Roblox: Direct monetary compensation for top creators
One Hour One Life: Social legacy and collaborative achievement
Facet 4: Compound Collaboration
The most powerful platform effects happen when contributors build on each other's work. This requires:
Accessible Tools: Easy ways to modify and extend others' contributions
Clear Standards: Systems that enable collaboration without conflicts
Fair Attribution: Recognition that encourages rather than discourages building on others' work
Why This Matters for Royaltea
We were already building Royaltea when I discovered this research, but it crystallized exactly why our approach was necessary. Most platforms focus on attracting contributors but ignore the resource constraints that limit contribution quality.
Traditional Platform Thinking: "Build it and they will come" Resource-Aware Platform Thinking: "Give them the resources to create their best work"
Royaltea addresses the resource facet by:
Fair Revenue Sharing: Providing financial resources for quality contributions
Transparent Tracking: Ensuring contributors get credit and compensation for their work
Collaborative Infrastructure: Tools that enable rather than hinder joint creation
Gaming Examples: Platform Effects in Action
Let me show you how these different facets play out in successful games:
RuneScape: Quality + Community Resources
RuneScape doesn't just benefit from having more players (network effects). It gets better because players literally design the game.
How Platform Effects Work Here:
In-Game Polling System: Players vote on new features in real-time
Guaranteed Content Polls: Community votes yes = feature gets built, guaranteed
Creative Competitions: Player art becomes official game assets
Community System Design: Players propose and design game mechanics
The Result: RuneScape has maintained profitability for over 20 years not because it has the most players, but because its players are co-creators. Each engaged contributor makes the game objectively better for everyone.
Roblox: Resource Multiplier Effects
Roblox demonstrates how providing resources amplifies contributor quality exponentially.
Roblox could have been just another game with network effects - more players = better social experience. Instead, they made players into developers.
Platform Effects in Action:
Quality Contributors: Top creators often have professional game development backgrounds
Resource Provision: Roblox provides development tools, distribution, marketing, and payment processing
Compound Collaboration: Successful techniques and assets spread across the creator community
Aligned Incentives: Creators can earn millions, creating sustainable motivation for quality work
The Resource Insight: Early Roblox creators were hobbyists making simple games. Once Roblox provided professional-grade tools and revenue sharing, creator quality skyrocketed. Same people, better resources, exponentially better results.
One Hour One Life: Resource Constraints as Design
Here's the indie example that blew my mind. One Hour One Life was made by one developer but achieved platform effects that AAA studios spend millions trying to create.
The Premise: Every player lives exactly one hour. You can't accomplish anything meaningful alone - you HAVE to collaborate across generations.
Platform Effects Magic:
Quality Through Constraint: Limited time forces players to focus on high-value contributions
Resource Scarcity Design: Makes every contribution precious and meaningful
Compound Collaboration: Each generation builds on previous work, creating exponential value
Social Resource Pooling: Communities naturally organize to maximize collective capability
The Resource Lesson: You don't need abundant resources to create platform effects. You need smart resource design that maximizes the value of what people can contribute.
Fortnite: An Epic Investment in Creator Quality
Fortnite stands as a prime example of a platform that understands and actively cultivates platform effects by prioritizing the quality and empowerment of its contributors. While its massive player base certainly benefits from network effects, Epic Games has made significant, deliberate investments in providing top-tier creative resources, ensuring that community-generated content is not just abundant, but truly awesome.
Epic Games' commitment to quality contributions is evident in their release of Unreal Editor for Fortnite (UEFN). This powerful PC application essentially puts a version of Unreal Engine 5, a professional-grade game development tool, directly into the hands of Fortnite creators. UEFN goes far beyond simple in-game editors; it offers a full suite of developer tools, including custom asset import, modeling, materials, VFX, animation, and even a new programming language called Verse. This strategic move allows creators to build highly sophisticated and unique experiences, elevating the overall quality of content available within Fortnite.
But Epic's investment doesn't stop at just providing tools. They also offer extensive learning resources, including comprehensive documentation, step-by-step tutorials, and example projects, to help creators master these advanced tools. Furthermore, they actively foster the development ecosystem through regular virtual and in-person learning events, workshops, and challenges like the Unreal Challenges and Epic MegaJams, which often include categories specifically for UEFN. They've gone so far as to invest in local community jams centered on the Fortnite development ecosystem, recognizing the power of localized collaboration and knowledge sharing.
This dedication to empowering creators with professional-grade tools, robust learning support, and active community engagement demonstrates how Fortnite seriously takes the "quality part" of platform effects. By equipping its community with the resources to produce high-quality, innovative content, Epic ensures that its platform continues to grow not just in quantity of users, but in the exponential value generated by its skilled and well-resourced contributors.
The Wrong Thing Most Indies Are Building
After this revelation, I started looking at indie games differently. Most developers are optimizing for network effects when they should be optimizing for platform effects.
Network Effects Thinking (Common):
"We need more players for better matchmaking"
"Bigger community = more engagement"
"Growth solves everything"
Building features to attract users
Platform Effects Thinking (Rare):
"We need contributors who make the game better"
"Engaged community = exponential value creation"
"Quality of participation > quantity of users"
Building systems that enable user contribution
The Critical Difference
Network effects require scale to work. You need thousands of users before the value kicks in. Most indies never reach that threshold.
Platform effects can work with tiny communities. You can have meaningful platform effects with 10 engaged contributors. Quality beats quantity every time.
How Small Teams Can Create Platform Effects
The beauty of platform effects is they don't require massive budgets or teams. They require smart design and community thinking.
Start Local, Think Collaborative
In our Orlando game development scene, I've seen platform effects work at the smallest scale:
Natural Recruitment: When people see collaborative value being created, they want to join
Proximity Effect: Being in the same physical/virtual space builds genuine relationships
Collaborative Spirit: Moving beyond "competitor" mentality to shared success
Passionate Creation: Focus on tapping into unique creative sources
Practical Application: Instead of trying to build the biggest community, build the most collaborative one.
The "Yes, And" Philosophy
Borrowed from improv comedy, this transforms how you handle community input:
Traditional Approach: "Here's my vision. Take it or leave it."
Platform Approach: "Here's my vision. How can we make it better together?"
Example: A player suggests a feature that doesn't fit your design. Instead of rejecting it, ask: "What problem are you trying to solve? How can we address that in a way that makes the whole game better?"
This opens the door to collaborative solutions you never would have found alone.
Community-First Development
Make your community part of your development process from day one:
Build Your Discord Early: Create spaces for collaboration before you need them
Development updates and behind-the-scenes content
Community polls and decision-making
Feedback sessions and idea submissions
Recognition systems for contributors
Share Your Process: Let people see behind the curtain
Stream development sessions
Document decision-making processes
Explain why features work or don't work
Show how community input influences development
Credit Contributors Meaningfully: Make collaboration rewarding
In-game credits for community contributions
Special recognition for ongoing collaborators
Revenue sharing for substantial contributions
Public appreciation and amplification
Building Platform Effects: A Phased Approach
Think of this as evolving from a product to a platform:
Phase 1: Foundation (Months 1-3)
Goal: Establish basic feedback loops and community presence
Actions:
Set up community spaces (Discord, forums, social media)
Begin regular development updates and community interaction
Implement simple polls and feedback mechanisms
Start recognizing and crediting community contributions
Success Metrics:
Regular community participation in discussions
Community members sharing your content organically
First examples of community ideas being implemented
Phase 2: Engagement (Months 4-9)
Goal: Deepen community investment and collaborative activity
Actions:
Launch community-driven content initiatives
Implement more sophisticated feedback and voting systems
Begin collaborative projects with community members
Establish regular events and community interactions
Success Metrics:
Community members creating content about your game
Increased retention and engagement from community participants
Community members recruiting new players
Phase 3: Platform (Months 10+)
Goal: Community becomes a self-sustaining creative engine
Actions:
Community members leading their own initiatives
User-generated content becomes significant part of game experience
Community creates tools and resources independently
Revenue sharing with significant community contributors
Success Metrics:
Community grows without direct developer intervention
Community members become game ambassadors and evangelists
Platform effects create measurable business value
How Royaltea Amplifies Platform Effects
We were already building Royaltea when this research crystallized why our approach was necessary. Most platforms focus on attracting contributors but ignore the resource constraints that fundamentally limit contribution quality.
Addressing the Resource Gap
The biggest barrier to quality contributions isn't skill - it's resources. Talented developers often can't contribute their best work because:
Time Constraints: Working nights and weekends on passion projects
Financial Pressure: Need immediate income, can't invest in uncertain projects
Tool Limitations: Can't afford professional software or hardware
Collaboration Friction: Energy spent on project management instead of creation
How Royaltea Changes the Game
Fair Revenue Sharing: Transforms passion projects into sustainable income sources
Contributors can invest more time knowing they'll be fairly compensated
Success is shared, making high-quality contributions financially viable
Reduces the "hobby vs. career" tension that limits contribution quality
Transparent Tracking: Ensures contributors get full credit for their work
No more lost spreadsheets or disputed contributions
Clear documentation builds reputation and attracts better opportunities
Contributors can confidently invest effort knowing it will be recognized
Resource Allocation Systems: Helps teams optimize for quality contributions
Time tracking reveals where contributors create the most value
Difficulty weighting ensures complex work gets appropriate compensation
Task management prevents talented people from getting stuck on mundane work
The Compound Effect
When you solve the resource constraint, platform effects compound rapidly:
Better Resources → Higher Quality Contributions
Higher Quality → More Successful Projects
More Success → More Resources Available
More Resources → Attracts Better Contributors
Better Contributors → Even Higher Quality
This creates an upward spiral where each successful collaboration makes the next one easier and more valuable.
Measuring Platform Effects vs Network Effects
Traditional metrics focus on network effects. Platform effects require different measurements:
Network Effects Metrics (Common)
Total user count
Daily/monthly active users
Session length and frequency
Viral coefficient and growth rate
Platform Effects Metrics (Better)
Number of active contributors (not just users)
Quality and implementation rate of community suggestions
Revenue impact of community-driven features
Community members recruiting new participants
Qualitative Indicators of Platform Effects
Community referring to "our game" instead of "your game"
Unsolicited valuable contributions from community
Community members building on each other's ideas
Long-term engagement beyond traditional player retention
The Future: Platform Effects as Competitive Advantage
Platform effects represent the evolution of game development from isolated creation to collaborative innovation.
Industry Transformation
From Competition to Collaboration: Studios working together to create larger experiences
From Control to Facilitation: Developers creating frameworks for community-driven experiences
From Product to Service: Launching foundations that evolve through community collaboration
Why This Matters for Indies
Big studios are still optimizing for network effects - massive marketing budgets to acquire users. But platform effects favor creative innovation over marketing spend.
A small team with strong platform effects can outcompete big studios with traditional approaches. You don't need millions of users; you need dozens of passionate contributors.
Getting Started Tomorrow: Your Action Plan
You don't need to rebuild your entire game. You need to start thinking about contribution instead of just consumption.
Week-by-Week Breakdown
Week 1: Set up community spaces and start sharing your development process transparently Week 2: Ask for your first piece of community input and commit to implementing something Week 3: Publicly recognize community contributors and ask for more input Week 4: Document and share how community input specifically improved your project
Monthly Milestones
Month 2: Launch your first collaborative project or community-driven feature Month 3: Establish regular events, polls, and collaboration opportunities Month 6: Community members should be creating content about your project Month 12: Community should be recruiting new members and driving organic growth
The key insight: Start optimizing for contribution quality, not user quantity. Platform effects compound - each successful collaboration makes the next one easier and more valuable.
Ready to Build Platform Effects Instead of Just Network Effects?
Most indie developers are building products hoping for network effects that require massive scale. Smart indie developers are building platforms that create value through community contribution.
The difference isn't budget or team size. It's understanding that your community can be your biggest competitive advantage - if you build the right systems for collaboration.
Royaltea provides the infrastructure for meaningful collaboration:
Fair Revenue Sharing: Community contributors get real stake in success
Transparent Tracking: Everyone sees how their contributions matter
Collaborative Tools: Built for teams working together, not just talking together
Platform Integration: Your community becomes part of your development team
Ready to transform your development from isolated creation to collaborative innovation?
Build projects that grow stronger with each new contributor and create lasting value for everyone involved.
Questions about platform effects or collaborative development? Join our Discord community where hundreds of indie developers are experimenting with platform effects and sharing their results.